Visual Logger is a debug tool which allows you to see a lot more additional data related to various systems in the engine, such as Character Movement Component, Behavior Trees and Pathfinding.

You can find the Visual Logger from the main menu bar under Tools -> Debug.


The Visual Logger collects logging information during a gameplay session. You can start and stop logging during any point in time using the Start button.

Once you’re happy with your captured logging information, you can either exit your play session or pause it and detach from the player pawn. Once you’ve done this, you can use the timeline marker in the Visual Logger to both see textual log data, and additional visual debug information within the game viewport.