#optimization

Tips

  • Enable Stat Named Events to get more details on things like the CharacterMovementComponent.
  • Use TRACE_BOOKMARK(TEXT("Bookmark name")) in C++ to create markers in the insight trace. They can be found using the search box in the log panel.
    • Regular logging macros seem to also create spots you can jump to via this method
  • Use SCOPED_NAMED_EVENT(MyEventName, FColor::Red) to create named events that show up in the traces (you must enable trace named events for this)
    • TRACE_CPUPROFILER_EVENT_SCOPE_STR("Fancy work"); may achieve same but without requiring named events?

See also

https://docs.unrealengine.com/5.3/en-US/developer-guide-to-tracing-in-unreal-engine/