Manages the Crowd Avoidance system.
To add new actors into it:
auto CrowdManager = UCrowdManager::GetCurrent(WorldContext);
if(CrowdManager)
{
CrowdManager->RegisterAgent(ActorToRegister);
}
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Manages the Crowd Avoidance system.
To add new actors into it:
auto CrowdManager = UCrowdManager::GetCurrent(WorldContext);
if(CrowdManager)
{
CrowdManager->RegisterAgent(ActorToRegister);
}