The Gameplay Debugger can display information about systems such as AI, Gameplay Ability System, Navigation, and some others.

It’s also extensible for your custom debug categories. See FGameplayDebuggerCategory for examples.

How to turn on the Gameplay Debugger

  • The default keybind is ' (apostrophe)
  • It can also be enabled via the console command enablegdt

Detach / flight camera with gameplay debugger

Detaching from pawn seems to disable the hud, but if you use ToggleDebugCamera (shortcut seems to be ;) you get a similar flight mode. Just enable the gameplay debugger before the debug camera and it remains on screen. (it seems debugger cannot be enabled from the debug camera, so you need to enable it first)