This is my collection of Unreal Engine related notes. I’ve accumulated these while developing several projects across UE 4 and UE 5. You can generally assume the information here is valid for Unreal Engine 5, unless the page specifies otherwise.

I’ve written these mostly for features from the perspective of “I wish Epic had documented this”. Some pages are also based on questions asked on the Unreal Source Discord or other places.

If you have any questions or comments, I’d be more than happy to hear from you. Check the Contact page for details.


If you find the content here useful, please check out zomg’s editor addons. It’s a plugin I’ve created to improve the editor workflow on a few things that annoyed me.